// Copyright Epic Games, Inc. All Rights Reserved. #include "IndicatorLibrary.h" #include "LyraIndicatorManagerComponent.h" #include UE_INLINE_GENERATED_CPP_BY_NAME(IndicatorLibrary) class AController; UIndicatorLibrary::UIndicatorLibrary() { } ULyraIndicatorManagerComponent* UIndicatorLibrary::GetIndicatorManagerComponent(AController* Controller) { return ULyraIndicatorManagerComponent::GetComponent(Controller); }